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Founder's Pack

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Champions Pack

All current and future Champions

Exclusive Items

Ares Fernando skin & Infernal Warhorse Mount

10 Radiant Chests

Unlock Gold, Voicepacks, Emotes, Poses, Exclusive Items, and cards!

Vivian

Vivian

Light Machine Gun
Light Machine Gun

Fire a shot every 0.14s dealing 200 damage. Effective up to Medium range. While firing you move 50% slower.

LMB
Precision Sights
Precision Sights

Look down the barrel of your machine gun. You gain improved accuracy but move 50% slower. The slow does not stack with firing your gun.

RMB
Deflector Shield
Deflector Shield

Project a frontal shield that blocks 1400 damage for 6s. You may fire while Deflector Shield is active.

Q
Sensor Drone
Sensor Drone

Throw out a deployable sensor that reveals enemies to you in a large radius.

F
Sentinels
Sentinels

Summon two Sentinel Drones that fire energy blasts while you shoot your Light Machine Gun. Each Sentinel fires once per second dealing 200 damage. Sentinels persist until destroyed or the player is killed.

E
Terminus

Terminus

Massacre Axe
Massacre Axe

Swing your axe in a large arc every 1.1s. Enemies hit will take 700 damage.

LMB
Calamity Blast
Calamity Blast

Fire a projectile that deals 250 damage. Fire an additional projectile for every Calamity Charge you have stored.

RMB
Power Siphon
Power Siphon

Create a powerful funnel that absorbs enemy projectiles. For every 1200 damage absorbed you generate and store a Calamity Charge. You may store up to 4 Calamity Charges.

Q
Shatterfall
Shatterfall

Leap into the air and bring down your axe in a vicious smash dealing 500 damage and slowing enemies in front of you by 60% for 2s.

F
Reanimate
Reanimate

Return to life after 2.5s in a large explosion of necromantic energy that deals 4000 damage to affected enemies.

E
Talus

Talus

Veracharger
Veracharger

A short to medium ranged weapon that deals 110 damage every 0.1s.

LMB
Blitz Upper
Blitz Upper

Charge forward, hitting enemies for 600 and knocking them straight back.

RMB
Overcharge
Overcharge

Overcharge your weapon, causing it to fire 33% faster for 3s without consuming ammo.

Q
Rune of Travel
Rune of Travel

Inscribe a rune on the ground that will teleport you back to its location after 10s or when reactivated. Teleporting cleanses all effects and heals for 500.

F
True Power
True Power

After a brief charge-up, target an enemy and travel directly to them from anywhere, dealing 600 damage and knocking them back.

E
Strix

Strix

Talon Rifle
Talon Rifle

A powerful rifle that fires one 1200 damage shot every second. Side Arm: A semi-automatic pistol that deals 250 damage per shot.

LMB
Scope
Scope

Look down your scope and gain pin point accuracy. Flare: Fire a flare that reveals enemies in a large radius.

RMB
Quick Switch
Quick Switch

Switch to your other weapon.

Q
Stealth
Stealth

Enter stealth and hide yourself from vision. While in Stealth your energy is consumed.

F
Flash Bang
Flash Bang

Throw a Flash Bang grenade that detonate on contact blinding nearby enemies for 3 seconds

E
Lian

Lian

Heirloom Rifle
Heirloom Rifle

A rifle that has been passed down through your noble house for ages. Deals 400 damage every 0.45s at medium range.

LMB
Valor
Valor

Fire a charged shot dealing 400 damage to all enemies in front of you. Acts as a weapon attack.

RMB
Grace
Grace

Quickly dodge in the direction you are moving and fire a rifle shot dealing 400 damage to the enemy nearest to where you are aiming. Acts as a weapon attack.

F
Presence
Presence

Charge your rifle for 0.5s then fire a long range shot that pierces enemies and deals 800 damage. Acts as a weapon attack.

Q
Enlightenment
Enlightenment

Channel the power of your noble blood to gain damage and CC immunity for 1s then fire a powerful blast that passes through enemies and deals 1600 damage. Killing an enemy with Enlightenment will refund 50% of your ultimate charge.

E
Zhin

Zhin

Inferno Blade
Inferno Blade

Within 2 seconds, Hurl burning oil with two quick swings that deal 450 damage and a heavy swing that deals 700 damage.

LMB
Counter
Counter

Enter a counter stance for 2s. If you take an enemy hit to the front of your character you negate any effects of the hit and counter attack with a melee strike dealing 700 damage.

RMB
Whirl
Whirl

Lunge forward while swinging your blade in a deadly arc dealing 400 damage to nearby enemies.

F
Billow
Billow

Disperse into smoke, become un-targetable and gain +20% movement speed for 2.5s.

Q
Spite
Spite

Launch forward and incapacitate an enemy with a series of vicious melee attacks dealing 2000 damage over 1.5s.

E
Ash

Ash

Burst Cannon
Burst Cannon

Fire a shrapnel round every 0.9s that explodes in an AOE dealing 400 damage.

LMB
Kinetic Burst
Kinetic Burst

Superheat your next shrapnel round. When you next fire, the round will instantly explode in a frontal cone, dealing 300 damage and applying a knockback.

RMB
Shoulder Bash
Shoulder Bash

Lower your shoulder and hurtle forward. Hitting an enemy will deal 800 damage and apply a strong knockback.

F
Siege Shield
Siege Shield

Deploy a 5000 health siege shield that advances forward. Lasts 6 seconds.

Q
Assert Dominance
Assert Dominance

Leap forward and plant your Banner in the ground dealing 350 damage on impact and creating a Damage Immune zone for yourself that lasts 8s. You must remain in the zone to receive the Immunity.

E
Willo

Willo

Wand of Overgrowth
Wand of Overgrowth

Fire a blast of Fae energy that deals 500 damage every 0.75 seconds.

LMB
Dead Zone
Dead Zone

Fire out a toxic spore that reduces healing by 90% in an area for 5s. Enemies affected by the spore that move out of the infested area cannot heal for 2s.

RMB
Flutter
Flutter

Quickly flutter your wings and propel yourself forwards and upwards.

F
Seedling
Seedling

Toss a seed that explodes after a 1 second fuse, dealing 500 damage and spawning 4 additional seeds that each explode for 500 damage after 1 second.

Q
Fae Flight
Fae Flight

Harness the power of the Fae and take to the sky for 10 seconds.

E
Seris

Seris

Soul Orb
Soul Orb

Fire a Stream of magic projectiles from your hand that deal 210 damage every 0.3s. Your projectiles pass through enemies and apply a Soul Orb stack with every hit. Stacks up to 4 times.

LMB
Restore Soul
Restore Soul

Restore the soul of an ally, Healing them for 1000 health every second for 2 seconds.

RMB
Shadow Travel
Shadow Travel

Step into another plane of reality for 4 seconds. While this ability is active you are in stealth and immune to all harmful effects.

F
Rend Soul
Rend Soul

Detonate all of your active Soul Charges. Deal 100 damage to the afflicted enemy for every charge detonated. Every charge detonated also heals you for 15% of your maximum life.

Q
Convergence
Convergence

Cast your soul core into the battlefield. After a delay, a tear in reality will manifest and drag in nearby enemies.

E
Lex

Lex

Magnums
Magnums

Dual semi-automatic magnums that deal 400 damage per shot. Effective up to Medium range.

LMB
In Pursuit
In Pursuit

Begin rapidly firing your Magnums at the nearest target to you with perfect aim. Deals 1050 damage over 1.4s. Acts as a weapon attack.

RMB
Combat Slide
Combat Slide

Activate to quickly slide forward in the direction you are facing, retaining the ability to fire your weapons.

F
Retribution
Retribution

You have a Retribution target that is revealed to you when nearby. Killing your target grants additional Credits if they are on a killstreak. Activating Retribution randomly selects a new target.

Q
The Law
The Law

Release an infallible surge of judgement, executing targets at or below 65% Health. Targets above 65% Health will take 600 damage and be slowed for 1s.

E
Inara

Inara

Stone Spear
Stone Spear

Fire a burst of 3 projectiles dealing 225 damage each over 0.3 seconds, every 1.25 seconds at medium range.

LMB
Earthen Guard
Earthen Guard

Enter a defensive state that lasts 5s where you and your deployables take 30% reduced damage and you take 60% increased healing.

RMB
Warder's Field
Warder's Field

Place a stone obelisk that pulses which slow enemies for 60% and deals 150 damage per second.

F
Impasse
Impasse

Deploy a wall that grows out of the ground and lasts 5s.

Q
Seismic Crash
Seismic Crash

Throw your spear, passing through shields and stunning any enemies within 40 units of its impact for 2s and dealing 500 damage.

E
Maeve

Maeve

Daggers
Daggers

Throw two Daggers every second that each deal 420 Damage.

LMB
Pounce
Pounce

Quickly Dash Forward. Collide with an enemy to perform a melee Strike for 500 Damage.

RMB
Prowl
Prowl

Move 65% Faster and increase your jump height for 4 seconds. Firing your weapon or using another ability will cancel Prowl.

F
Nine Lives
Nine Lives

Reset the cooldowns of Pounce and Prowl.

Q
Midnight
Midnight

Enemies within 300ft have their vision restricted to a 30 foot radius for 4 seconds.

E
Torvald

Torvald

Gauntlet
Gauntlet

A channeled beam of runic energy that locks on and deals 50 damage 0.1s to a single target.

LMB
Recharge
Recharge

Regenerate 2150 Shield Health over 1s.

RMB
Runic Blast
Runic Blast

Shoot out a short range blast that Silences and Disarms enemies for 1.5s.

F
Protection
Protection

Project a 2000 Health shield onto an ally for 2s.

Q
Hyper Beam
Hyper Beam

Unleash the latent power of your Gauntlet, channeling a blast that applies a massive knockback to all enemies for 2.35s.

E
Tyra

Tyra

Auto Rifle
Auto Rifle

Fire one shot every 0.09 seconds that deals 120 damage. Effective up to Medium Range.

LMB
Nade Launcher
Nade Launcher

Fire a grenade that deals 700 damage in a small area of effect.

RMB
Hunter's Mark
Hunter's Mark

Mark an enemy for 6s. Marked enemies are revealed and take 15% increased damage from your basic attacks.

F
Fire Bomb
Fire Bomb

Hurl an incendiary device that leaves a pool of fire for 6s. Enemies that contact the fire will burn for 12% of their maximum health over 0.6s and have their healing reduced by 50%. Continued Contact refreshes this effect.

Q
Crossfire
Crossfire

Gain 40% attack speed and 40% movement speed for 4.5 seconds. Firing does not consume ammo.

E
Sha Lin

Sha Lin

Long Bow
Long Bow

A long bow that draws back an arrow and releases it for up to 1000 damage every 1.5s.

LMB
Impaler Arrow
Impaler Arrow

Replace your arrow with an Impaler Arrow that knocks enemies back and stuns them for 1s if they hit a wall.

RMB
Planted
Planted

Plant yourself in place, becoming stationary for 3s. While planted, your Long Bow draw time is 200% faster. Re-activating Planted cancels the ability. Acts as a weapon attack.

Q
Withdraw
Withdraw

Leap backwards and enter stealth for 2s, leaving a mirage at your original location for 3.5s.

F
Heat Haze
Heat Haze

Enter stealth and gain 30% Movement Speed for 8s. While active, you draw your bow 50% faster and leave a mirage behind for 2s each time you fire.

E
Mal'Damba

Mal'Damba

Spitting Cobra
Spitting Cobra

Fires as glob of venom every .55s dealing 450 damage to a single target. Effective at Short Range. Bonus Damage: Reloading throws the cobra dealing 200 damage and stunning enemies for 1s.

LMB
Mending Spirits
Mending Spirits

Summon a spirit to enchant an ally healing 280 Health every second for 5 seconds.

RMB
Slither
Slither

Quickly slither forward, becoming untargetable for the duration.

F
Gourd
Gourd

Toss a gourd full of venom that heals allies for 280 Health every second and damages enemies for 200 Damage every second.

Q
Dread Serpent
Dread Serpent

Fire a dark vessel that explodes when it lands, fearing all enemy Champions for 2s.

E
Makoa

Makoa

Cannon
Cannon

A salvaged ship cannon that fires one 650 damage cannon ball every 1 second. Effective at Short Range.

LMB
Dredge Anchor
Dredge Anchor

Hurl your anchor and reel in an unsuspecting enemy.

RMB
Shell Shield
Shell Shield

Project a 6000 health shield that blocks enemy fire for 4 seconds.

Q
Shell Spin
Shell Spin

Retreat into your shell and spin forward, knocking back enemies in your path.

F
Ancient Rage
Ancient Rage

Call on the powers of the Ancients. Drop Your cannon and swing your anchor, dealing 650 damage a hit. In addition, increase your health by 5000. Lasts 8s.

E
Viktor

Viktor

Assault Rifle
Assault Rifle

Fire one shot every 0.1 seconds that deals 130 damage. Effective up to Medium Range. Bonus Damage: The first four rounds in your magazine each deal 40 additional damage.

LMB
Iron Sights
Iron Sights

Look down the barrel of your rifle. Gain improved accuracy but move 50% Slower.

RMB
Frag Grenade
Frag Grenade

Throw a fragmentation grenade dealing up to 750 damage. Holding will cook the grenade and reduce its detonation time. Bonus Damage: Affected enemies take 15% increased damage from you for 4s.

Q
Hustle
Hustle

Lower your weapon and run 65% faster.

F
Barrage
Barrage

Bring up your Targeting Binoculars. Click on Enemy players to guide an artillery shell dealing 1400 damage to their location. Viktor's Movement speed is slowed while channeling Barrage.

E
Bomb King

Bomb King

Sticky Bomb
Sticky Bomb

Throw a sticky bomb every 0.7s that will stick to enemy Champions for 2s, with a maximum of 6 out at once. Sticky Bombs deal 900 damage in an area when detonated.

LMB
Detonate
Detonate

Detonate all active Sticky Bombs, causing them to explode.

RMB
Grumpy Bomb
Grumpy Bomb

Throw a Grumpy Bomb that grows angrier over 3s, exploding dealing 800 damage and stunning all targets in range for 2s.

Q
Poppy Bomb
Poppy Bomb

Throw an unstable Poppy Bomb that sticks to any surface. Detonating this bomb applies a knockback.

F
King Bomb
King Bomb

Roll into King Bomb for 5s. Explode and deal up to 2500 damage to targets near the center, knocking yourself back and stunning enemies. Ignores shields.

E
Drogoz

Drogoz

Rocket Launcher
Rocket Launcher

Bombard lesser creatures with explosive rockets that deal 850 damage per shot every 0.85 seconds.

LMB
Fire Spit
Fire Spit

Spit out a loogie. Enemies hit by your flammable saliva take 150 damage and receive 30% additional damage from your attacks for 4s. Bonus Damage: Shoot your Fire Spit to cause an explosion that deals 1000 damage.

RMB
Salvo
Salvo

Pre-load all of the rockets from your magazine into your launcher. Your next fire will release all of the pre-loaded rockets. These rockets create larger explosions and deal 250 damage per shot. Deals 200% more damage to shields.

Q
Thrust
Thrust

Jet upwards into the air. Hold to use your booster.

F
Dragon Punch
Dragon Punch

Unleash your fury and overclock your thrusters to deliver a high velocity punch that deals 100% of your target's maximum health as damage.

E
Androxus

Androxus

Revolver
Revolver

A six shot semi-automatic revolver that deals 580 damage per shot every .36s. Effective at Short Range.

LMB
Defiance
Defiance

Quickly strike a nearby enemy, dealing 700 damage.

RMB
Reversal
Reversal

Absorb all shots from the front. After 1.4s, fire a blast dealing 75% of the damage you absorbed.

Q
Nether Step
Nether Step

Quickly dash forward in any direction. Can be used three times before going on Cooldown. Hold Jump while in the air to reduce fall speed.

F
Accursed Arm
Accursed Arm

Begin flying for 4s and mutate your Revolver to fire 4 explosive blasts that deal 1000 damage every .5 seconds.

E
Kinessa

Kinessa

Sniper Rifle
Sniper Rifle

A combination weapon that fires as an energy carbine or a powerful laser rifle. The carbine does 150 damage per shot every .15 seconds.

LMB
Sniper Mode
Sniper Mode

Charge up and fire a long range attack dealing up to 1200 damage.

RMB
Oppressor Mine
Oppressor Mine

Kinessa throws out up to 2 mines that deal 4 damage every .2s to connected enemies. Oppressor Mines slow affected players by 30%. Bonus Damage: Your Carbine deals 30% increased damage to enemies affected by Oppressor Mines.

Q
Transporter
Transporter

Deploy a Transporter that teleports you to its location after a short duration.

F
Headhunter
Headhunter

For 5 seconds successful shots made to the upper half of an enemy character will deal 50% increased damage. Your Sniper Shots also do not use ammo.

E
Grover

Grover

Throwing Axe
Throwing Axe

Hurl your axe dealing 330 damage. Bonus Damage: The Axe deals more damage the further it travels, up to 825.

LMB
Crippling Throw
Crippling Throw

Throw Grover's axe to deal damage and cripple the first target hit. When Grover throws his axe over a longer distance, bonus damage is dealt.

RMB
Blossom
Blossom

Passively Heal nearby allies for 80 health a second. Activate this ability to heal nearby allies instantly for 1000.

Q
Vine
Vine

Throw a vine, that latches onto the first ally or terrain that it touches then pull yourself towards it.

F
Whirlwind
Whirlwind

Rapidly heal nearby allies for 2500 health per second for 5s.

E
Buck

Buck

Shotgun
Shotgun

A massive shotgun that fires 20 small pieces of shrapnel that deal up to 800 damage every 1s. Effective at Short Range.

LMB
Net Shot
Net Shot

Fire a net that slows a single target by 50% for 2s and deals 200 damage.

RMB
Recovery
Recovery

Channel your inner energy and heal for 1000 Health over 1s.

Q
Heroic Leap
Heroic Leap

Buck leaps an incredible height and distance.

F
Buck Wild
Buck Wild

Go Buck Wild, refilling your ammo and causing your weapon to fire 60% faster for 6s.

E
Evie

Evie

Ice Staff
Ice Staff

An Ice Staff that fires a frozen blast dealing 930 damage every second that explodes in an area on impact.

LMB
Ice Block
Ice Block

Become immune to all damage for 3s. Cannot move or attack.

RMB
Blink
Blink

Teleport forward a short distance.

Q
Soar
Soar

Hop on your staff and take flight for 2 seconds.

F
Ice Storm
Ice Storm

Fire a massive ice storm that lasts 4 seconds damages for 40 every .25 seconds, slows, and Cripples targets inside.

E
Skye

Skye

Wrist Crossbow
Wrist Crossbow

A wrist-mounted energy crossbow that deals 140 damage per shot every .1 seconds. Effective at Short Range.

LMB
Poison Bolts
Poison Bolts

Fires 3 bolts in succession, each dealing 10% maximum Health damage over 4s.

RMB
Smoke Screen
Smoke Screen

Create a cloud of darkness that lasts 5s, blocking all enemy vision in or out of it. Gain stealth for 3s when entering the cloud.

Q
Hidden
Hidden

Enter stealth for 7.5 seconds and gain 25% Movement Speed. Getting too close to enemy players will reveal you while in stealth.

F
Time Bomb
Time Bomb

Throw a bomb that deals 3000 damage and destroys all shields.

E
Barik

Barik

Blunderbuss
Blunderbuss

A short range blunderbuss shooting 13 pellets that deal a total of 500 damage, every 1s. Effective at Short Range.

LMB
Barricade
Barricade

Deploy a barricade that provides cover. Barricade has 5000 health and lasts 4 seconds or until destroyed.

RMB
Turret
Turret

Build a turret that fires at enemies for 150 damage every second and lasts until destroyed. You may deploy up to 2 turrets.

Q
Rocket Boots
Rocket Boots

A guided rocket charge that lasts 1s.

F
Dome Shield
Dome Shield

Spawn a Mega Turret that deals massive AOE damage.

E
Fernando

Fernando

Flame Lance
Flame Lance

A short range flamethrower that deals 35 damage per hit every .1s and applies a Damage Over Time effect for 200 damage over 2s. The Flame Lance cannot be manually reloaded and instead recharges when not being used.

LMB
Shield
Shield

Expand your shield to block 8,000 damage for 10s. You cannot attack while your shield is active.

RMB
Fireball
Fireball

Shoot a ball of fire that deals 450 damage.

Q
Charge
Charge

Dash forward at great speed dealing 200 damage.

F
Immortal
Immortal

Fernando and all allies within 70 units cannot be brought below 1500 HP or affected by Damage Over Time effects for 4s.

LMB
Grohk

Grohk

Lightning Staff
Lightning Staff

A staff that creates a channeled beam of lightning dealing 75 damage per hit every .1 seconds. The Lightning Staff cannot be manually reloaded and instead recharges when not firing. Effective up to Medium Range.

LMB
Shock Pulse
Shock Pulse

Fire a projectile that deals 150 damage and bounces between enemy players.

RMB
Healing Totem
Healing Totem

Deploy a totem with 1500 health that heals nearby allies for 420 Health every second and lasts 6 seconds.

Q
Ghost Walk
Ghost Walk

Become untargetable and gain 20% movement speed for 1.5s. Removes all debuffs on use.

F
Tempest
Tempest

Surge with power for 3s, slowing and striking 2 nearby enemies at a time for 200 damage and speeding up and healing yourself and 2 nearby allies for 500 health every .5 seconds.

E
Ruckus

Ruckus

Miniguns
Miniguns

Incredibly fast firing miniguns that deal 48 damage per shot every .04 seconds once fully spun up. Maintain fire to continually speed up the rate of fire. Effective at Medium Range.

LMB
Emitter
Emitter

Create an energy shield around yourself for 3.5s, absorbing 3000 damage. Nearby enemies are slowed by 10% for 2s.

RMB
Repulsor Field
Repulsor Field

Ruckus projects a defensive energy impulse from his mech that Protects nearby allies and reveals nearby stealthed enemies. Affected allies will take 30% reduced damage for 3 seconds.

Q
Advance
Advance

Quickly jet in the direction you are moving. You can fire while using Advance. Has 2 charges.

F
Hexa Fire
Hexa Fire

Reveal two additional miniguns that deal 120 damage every .04 seconds and two rocket launchers that deal 250 damage every .25 seconds. Your Movement Speed is reduced during Hexa Fire but you gain 10% damage reduction.

E
Cassie

Cassie

Crossbow
Crossbow

A crossbow that deals 650 damage every .75 seconds.

LMB
Disengage
Disengage

Shoot an arrow that deals 200 damage and blasts the target backward.

RMB
Blast Shot
Blast Shot

Fire an explosive projectile that deals 450 damage and reduces healing by 50% for 3s.

Q
Dodge Roll
Dodge Roll

Quickly roll in the direction you are moving.

F
Scout
Scout

Send your bird into the sky for 8s, revealing enemies to allies and granting you 30% movement speed and CC immunity.

E
Pip

Pip

Potion Launcher
Potion Launcher

A custom launcher that fires volatile potions every 1s that explode in an area on impact dealing 600 damage per hit.

LMB
Explosive Flask
Explosive Flask

Fire an explosive flask that deals 150 damage and slows enemies by 50% for 2.5s.

RMB
Healing Potion
Healing Potion

Throw a healing potion that heals teammates for 1200 Health when it explodes. Reactivating the ability will instantly cause Healing Potion to explode.

Q
Weightless
Weightless

Jump higher for 2.5s. Pip can shoot during Weightless.

F
Evil Mojo
Evil Mojo

Throw a flask that deals 200 damage and turns enemies into chickens with 1500 health for 4s. Victims are returned to their previous state when the effect ends.

E

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