Console Open Beta 65+64 Update

Paladins and Friends

Open Beta 65+64 Update

New Champion: Moji, and Friends

“While the rest of the rabbit-like leipori fled to the forests to avoid getting involved in the war raging across the Realm, Moji took it upon herself to summon the great nature spirits to defend the world. She charges into battle atop her trusty familiar, Po-Li, who carries her through the fray as she unleashes a maelstrom of sorcerous destruction on her enemies. Once the war is over and the Realm has returned to its natural state, she hopes to return to the forest and help her people begin the healing process, restoring all that was lost.”

  • Health: 2200
  • Abilities

Moji_LMB-FamiliarSpit [In-Hand] Familiar Spit

Every 0.6s your familiar fires out a magic projectile that deals 250 Damage. Deal more damage for every stack of Magic Mark on the target.



[Off-Hand] Familiar Spray

Every 0.1s deal 50 damage in a column of magical energy. Every hit applies 1 Magic Mark to the victim, stacking up to 10.



[Ability 1] Magic Barrier

Project an impenetrable field around your character for 2s. Enemies that damage you while your barrier is active receive 10 stacks of Magic Mark.



[Ability 2] Scamper

Quickly Scamper forward.



[Ultimate] Bon Appetit

Cast an arcane spell that Transforms a single victim into a delicious treat. Coming into contact with your transformed victim executes them and prevents ability-based revival.


  • Legendaries
    • Boom Boom
      • Detonating a Magic Mark damages all enemies within {12.75|.75} units of the victim.
    • Snack Attack
      • Players you kill drop a pick up that heals you for {680|40} when picked up.
    • Toot
      • Leave a cloud that grants allies 30% movement speed and {510|30} health over 3s. Lasts 6s.
    • Yummy
      • Consuming a victim of your ultimate recharges your Ult by 50% and heals you for {850|50}.
  • Cards
    • Boop
      • Your first Weapon Shot within 3s after scampering reveals enemies for {.5|.5}s.
    • Cozy
      • Heal for {20|20} health per second while Magic Barrier is active.
    • Dense Woods
      • Your Magic Marks last {.4|.4}s longer.
    • Fluffy
      • Gain {25|25} Health.
    • Glimmer
      • Being hit while Magic Barrier is active grants you {4|4}% movement speed for 2s.
    • Greater Good
      • Gain {4|4}% lifesteal against enemies with the maximum number of Magic Marks.
    • Harmonious
      • Being hit while your Magic Barrier is active Heals your for {50|50}.
    • Morning Breath
      • Consuming Magic Marks on a target reduces their healing by {5|5}% for 3s.
    • Nature’s Blessing
      • Applying Magic Mark to an unmarked enemy increases your ultimate charge by {.1|.1}%.
    • Peppy
      • Eliminations reduce all cooldowns by {5|5}%.
    • Scoot
      • Reduce the cooldown of Scamper by {.25|.25}s.
    • Scurry
      • Using Scamper heals you for {50|50} health over its duration.
    • Shimmering
      • Reduce the cooldown of Magic Barrier by {.25|.25}s.
    • Symbiotic
      • While below 50% Health receive {5|5}% increased healing.
    • Will-o-the-Wisp
      • Gain {5|5}% Crowd Control reduction.
    • Wobbles
      • Gain {3|3}% damage reduction while using Scamper.


VIP Milestones

“VIP has been a popular player option. In appreciation of our VIP supporters, we are adding more value and content to the program.”

  • – VIP Chat Badge
    • “VIP’s will now display their prestige with a chat badge that signifies their VIP rank!”
  • – Tiered Rewards
    • “The more you earn, the more you earn! As you hit your VIP point milestones, you will receive Stacking bonuses.”
    • Tier 1
      • +5% Account XP Earned
      • +5% Champion Mastery Earned
      • +2% Gold Earned
      • +2% VIP Points Earned
      • +5% Discount on VIP Store Items
    • Tier 2
      • +8% Account XP Earned
      • +8% Champion Mastery Earned
      • +3% Gold Earned
      • +3% VIP Points Earned
      • +7% Discount on VIP Store Items
    • Tier 3
      • +10% Account XP Earned
      • +10% Champion Mastery Earned
      • +5% Gold Earned
      • +5% VIP Points Earned
      • +10% Discount on VIP Store Items
    • Tier 4
      • +12% Account XP Earned
      • +12% Champion Mastery Earned
      • +8% Gold Earned
      • +8% VIP Points Earned
      • +15% Discount on VIP Store Items
    • Tier 5
      • +15% Account XP Earned
      • +15% Champion Mastery Earned
      • +10% Gold Earned
      • +10% VIP Points Earned
      • +20% Discount on VIP Store Items
  • – Content Rewards
    • Tier 1
      • Imperator Androxus Collection
        • Champion Skin + Weapon
    • Tier 2
      • Dynamic Spray
        • “Slayer Spray”
          • Tracks the number of kills you’ve earned
    • Tier 3
      • Title
        • “The VIP”
    • Tier 4
    • Tier 5
      • Epic Mount
        • Coming Soon
  • – New VIP logo

Cards Unbound: A New Card Collection & Upgrade System

”With this update, we introduce a significant overhaul to how cards work. We have a more detailed blog post available on the changes, but here’s the TL;DR:

  • – Essence is gone. Yay!
  • – Paladins is even more free to play. All Cards (Basic and Legendary) are now free and immediately unlocked, and can be levelled up by collecting duplicates.
  • – In the new over-the-top Arcade mode, you can play exactly how you want to play. Just build a loadout of your five favorite Cards — no point limit restrictions.
  • – Ranked Mode is now more balanced and competitive than ever before, with all Cards unlocked and set to Level 4.”
  • – Full development blog and commentary on the changes here:
  • – Essence has been removed from the game. Players with Essence will have the currency converted to Gold at a 1-to-1 ratio. And all previous Essence rewards have been changed.
  • – Level 1 of all Cards (Basic and Legendary) for all Champions are now free and immediately unlocked
  • – A new Legendary has been added for each Champion. Like all other cards, all players will be granted these new Legendary Cards at Level 1 for free.
  • – Cards and Legendaries can now be upgraded from Level 1 to 10 by collecting duplicate cards. Cards and Legendaries come from the Radiant Chest and a new Champion Chest, which will drop champion-specific Cards and champion-specific Legendaries.
  • – Cards will auto-upgrade when the requisite number have been collected. There is no currency required to upgrade cards.
  • – Champion Chests are unlocked free via Champion Mastery and for first wins of the day with a Champion (up to maximum of 5 FWOTD Champion Chests per day).
  • – Champion Chests are purchasable for 7500 Gold, allowing players to more easily level up cards on their favorite Champions.
  • – Capped maximum Gold earned per day at 10,000 (corresponding to roughly 100 games played per day). This cap is raised to 15,000 Gold while an Account Booster is active to allow players to gain gold from roughly the same number of games played.
  • – Players who have already unlocked Cards (Basic and Legendaries) will receive those Cards at Level 4.
  • – All Champions now have 3 default loadouts to accommodate different playstyles. Custom loadouts can still be created.
  • – All new players now have one starting loadout with all cards set to Level 4, and a Legendary also set to Level 4.
  • – With the introduction of the new card system, one starting Level 4 loadout, and two additional default loadouts, players’ specific custom loadouts have been reset and will need to be recreated.
  • – Quick Play Queue is new mode replacing Casual Queue. In this Queue the player can build a deck with no point-limit using the Cards he or she has acquired. Up to five Level 10 cards can be used in a loadout.
  • – In Ranked, all player loadouts will have Cards and Legendary automatically set to Level 4. If your loadout contains cards higher than 4 they will be set to 4 in Ranked. If your loadout contains cards lower than 4 they will be set to 4 in Ranked.
    “This ensures that Ranked is all about player skill. There is no longer any grind for Cards in Ranked.”
  • – Custom Match creation has a new Loadout Style option. Loadout Style of ‘Competitive’ will set cards and legendaries to level 4. This is the option that will be will be used for esports tournaments.
  • – Due to the size and scope of this change, PTS will run longer than normal. Please play during PTS and give us feedback!
  • – Upon initial release of this system there will be no Crystal (premium currency) purchase option for Champion Chests.
    • “We want to make sure the free player experience is well tuned before introducing microtransactions.”
  • Below are the required number of duplicates needed to level up a card:

New Queue setup

  • – All Arcade and Siege queues (except Custom) will grant bonus rewards for First Win of the Day and Daily/Special/Lore Quests.
  • – Bonus rewards for First Win of the Day Quests
    • The current bonus reward rotation is set to Champion Chests (up to 5 each day, with limit of 1 per Champion).
  • – Arcade (formerly known as Casual)
    • All modes in Arcade use the Card Level that players have earned by collecting Cards (Level 1 to 10)
    • Queues:
      • Unbound Siege
      • Payload
      • Onslaught
  • – Siege
    • Queues:
      • Unbound Siege
        • Uses the Card Level that players have earned by collecting Cards (Level 1 to 10)
      • Classic Siege
        • Sets all cards for all players to Level 4
          “Players who wish to practice for Ranked, but without any risk of ELO loss, can use this queue.”
      • Competitive
        • Sets all cards for all players to Level 4. If your loadout contains cards higher than Level 4, they are set to 4. If your loadout contains cards lower than Level 4, they are set to 4.
          “This is the Ranked Siege mode. There is no longer any grind for Cards in Ranked. It is 100% about player skill”

New Rarity: Limited 

“We’ve had Limited items in the past — such as Invitational 2017 Fernando. These are items available for a limited time only, and their limited status will now be reflected as a new rarity level.”

New Match Lobby presentation



“We are releasing an upgrade to our pre-match lobby presentation in this patch! We wanted to make the Champion and team presentation better integrated with the fantasy setting and Realm of Paladins — and more visually appealing. This change allowed us to bring back a closer presentation and intro animation for the Champion you choose to play, and gives us a way to better showcase the Champions and their individual personalities moving forward.”


  • – Adding Lore Quests
    • A new quest chain where each quest unlocks a random champion’s bio section in their Champion page.
    • Each day from Dec 13th – Jan 15th a new quest in the chain will be activated.
    • Complete all the Lore Quests in time to unlock a Diamond Chest.
    • “We are starting to introduce the lore and backstories of the Champions of the Realm through exciting and new special quests. By playing the game during this special event you can unlock information about your favorite champions.”
  • – Added 4 New Special Quests
    • Defender’s Honor
      • One Time
      • Play 2 Games a Front Line Champion
      • Reward: 1 Front Line Legendary Key
    • Healer’s Heart
      • One Time
      • Play 2 Games a Support Champion
      • Reward: 1 Support Legendary Key
    • Warrior’s Courage
      • One Time
      • Play 2 Games a Damage Champion
      • Reward: 1 Damage Legendary Key
    • Assassin’s Cunning
      • One Time
      • Play 2 Games a Flank Champion
      • Reward: 1 Flank Legendary Key

Shooting Range

  • – The center Structure in the shooting range has been removed and you can purchases items anywhere.

Pricing Changes

  • – Radiant Chests
    • No longer have a crystal price
  • – Legendary Enchanted Key
    • Price decreased from 125 crystals to 100 crystals

Default Crosshair 

  • – Changed for the below champions:
    • Jenos
    • Kinessa
    • Lex
    • Strix
    • Lian
    • Ruckus
    • Skye

Reward Claims

  • The Profile screen shows Account Linking status. Players can currently link their Hi-Rez account to Twitch and/or Facebook
  • The Profile screen allows user to Claim rewards from partner promotions such as viewer drops

Pop-up for Primal Prowler Cat Mount

  • Upon login user will see popup announcing the new cat mount and how it can be freely obtained


  • – Fixed a condition where some players Daily Quest would no longer progress
  • – Fixed some players getting two of the same Daily Quests
  • – Fixed an audio issue with Shatterfall
  • – Fixed an unintended side effect of healing when dying
  • – Fixed a visual issue with Immovable Object values not match the description
  • – Fixed Social menu not updating in real time (i.e. party and friend invites)
  • – Time to open another Chest has been reduced.
  • – Daily Quests – All known Daily Quest bugs have been fixed
  • – Fixed an issue with Audio levels for Inara and Bomb King
  • – Fixed an issue with Auto Item Purchase with Vivian
  • – Fixed a visual issue with Vivian’s Sentinels
  • – Fixed an issue with Grover’s Blossom not healing multiple Alllies



  • Exclusive Content
    • Imperator
      • Champion Skin + WeaponAndroxus
    • Lian
      • High Elf
        • Champion Skin + Weapon + Voice Pack + Spray
    • Seris
      • Divine
        • Champion Skin + Weapon + Voice Pack + Spray
  • Current Rotation
    • Barik
      • Swashbuckler
    • Inara
      • Ice Walker


  • Ash
    • Accessory: Heirloom Crest
  • Barik
    • Spray: Festive Barik (Gold Chest)
  • Bomb King
    • Twitch Prime King
      • Champion Skin + Spray
    • Spray: Festive Bomb King
    • A-bomb-inable
      • Champion Skin + Voice Pack + Spray
      • Weapon: A-bomb-inable Helpers
  • Cassie
    • Spray: Festive Cassie (Gold Chest)
  • Drogoz
    • Weapon: Lunar Rocket Launcher
  • Evie
    • Spray: Festive Evie
    • Emote: Double Axel
  • Fernando
    • Accessory: Tough Cookie
  • Grohk
    • Brimstone (Diamond Chest)
      • Champion Skin + Voice Pack + Spray
      • Weapon
  • Grover
    • Spray: Festive Grover
  • Jenos
    • Weapon: Polaris
  • Kinessa
    • Spray: Festive Kinessa
  • Makoa
    • Prosperous
      • Champion Skin (includes Plushy Voice Pack)
    • Weapon: Lunar Cannon
    • Spray: Festive Makoa
    • Accessory: Barrier Wreath
  • Mal’Damba
    • Weapon: Spitzen
  • Moji
    • Rose Petal
      • Champion Skin + Weapon
    • Plum
      • Champion Skin + Weapon
    • Weapon: Rider Gold
  • Ruckus
    • Spray: Festive Ruckus (Gold Chest)
  • Seris
    •  Madame
      • Champion Skin + Voice Pack + Spray
      • Weapon
    • Spray: Festive Seris (Gold Chest)
  • Tyra
    • Lotus
      • Champion Skin
      • Weapon
  • Viktor
    • Spray: Festive Viktor (Gold Chest)
  • Willo
    • Firecracker Willo (includes Hemlock Voice Pack)
    • Accessory: Jolly Holly
  • Zhin
    • Ebon Star
      • Champion Skin + Weapon + Voice Pack + Spray


“As we enter 2018 we are very excited to introduce a whole new mount type to the Realm. Champions will now be able to ride this new war cat into battle as the Ancestral Elves did in the time before the original Paladins. The Primal Prowler is free through a special promotion and will be “limited”, so only available for a very limited amount of time.”


  • Lunar Chest
    • Champion Skins
      • Firecracker Willo (includes Hemlock Voice Pack)
      • Lotus Tyra
      • Madame Seris
      • Prosperous Makoa (includes Plushy Voice Pack)
    • Accessories
      • Heirloom Crest Ash
    • Weapons
      • Rooster Brewster Pip
      • Lotus Stinger Tyra
      • Lunar Assault Rifle Viktor
      • Lunar Cannon Makoa
      • Lunar LMG Vivian
      • Lunar Rocket Launcher Drogoz
      • Madame’s Fortune Seris
    • Emotes (Existing)
      • Inferno Ash
      • Fireworks Makoa
      • Raging Beast Drogoz
      • Seeker Tyra
  • Festive Chest
    • Mounts
      • Snowflake
    • Champion Skins
      • A-bomb-idable (Bomb King)
      • Merrymaker (Evie)
    • Accessories
      • Jolly Holly (Willo)
      • Tough Cookie (Fernando)
      • Chill Weave Beanie (Kinessa)
      • Dasher’s Antlers (Androxus)
      • Frosty Foliage (Grover)
    • Weapons
      • A-bomb-idable Helpers (Bomb King)
      • Spitzen (Mal’Damba)
      • Polaris (Jenos)
      • Barrier Wreath (Makoa)
      • Merrymaker Cane (Evie)
      • Festive Blunderbuss (Barik)
      • Snow Cannon (Makoa)
      • Festive Launcher (Pip)
      • Jolly Long Bow (Sha Lin)
    • Emotes
      • Double Axel (Evie)


  • New Game Mode: Team Deathmatch
    • “With this patch we are introducing Team Deathmatch as our newest game mode. The first team to reach 40 kills will win the game. The Team Deathmatch queue will consist of 3 maps. Trade District is a new map featuring rotational spawns, so the battle will flow throughout the map. Magistrate’s Archives and Foreman’s Rise will put players in head to head combat fighting from spawn to spawn.”
  • Payload has been removed from the game
    • “In cycling in new game modes we cycle out less popular modes to keep queues popping quickly. Payload has been the least played game mode for a while and was also confirmed as the least popular gamemode via the December player survey”


  • – New Onslaught map: Magistrate’s Archives
    “We are really excited to be releasing our second map in the Stone Keep setting of Paladins. This Onslaught-specific map has allowed us to go deeper into the Magistrate’s keep, providing a great game play location and an opportunity to introduce a new setting tied to the conflict in the Realm and backstory of some of our Champions.”
  • – Removed Onslaught versions of Jaguar Falls and Brightmarsh.
  • New TDM Map: Trade District
    • “In this brand new map, Trade District, the Champions of the Realm will once again battle in the shadow of the Magistrate’s Stone Keep. Usually bustling with trade and commerce from around the Realm the streets of this city center are now filled with the ongoing conflict between the Paladins and the Magistrate’s forces.”


Click here to read the full OB64 Champion, Card, and Legendary balance changes.




  •  Ash
    • Legendary Cards
      • Rally Here
        • Damage bonus increased from 30% to 35%.
      • Slug Shot
        • Damage bonus reduced from {21.25|1.25}% to {17|1}%




  •  Barik
    • Legendary Cards
      • Tinkerin
        • Damage increased from {462.5|22.5} to {476|28}




  • Bomb King
    • Legendary Cards
      • Royal Subjects
        • Explosion size increase reduced from {42.5|2.5} to {25.5|1.5}.




  •  Fernando
    • Legendary Cards
      • Dragonfire Lance
        • Damage increased from {85|5} to {102|6}
        • Damage increased from {85|5} to {102|6}




  •  Pip
    • Legendary Cards
      • Combat Medic
        • Duration increased by 1.5s




  •  Seris
    • Legendary Cards
      • The Void Abides
        • Fixed a bug with this card’s scaling.




  •  Willo
    • Legendary Cards
      • Nightshade
        • Damage increased from {575|35} to {680|40}