Open Beta 50 Patch Notes | Get Rekt

Get Rekt
Open Beta 50 Patch Notes | May 12th
Beta Expectations


  • [Xbox One] Fixed an issue where sounds would not play properly on Stone Keep.
  • [Xbox One] Re-enabled Stone Keep.
  • Fixed an issue where players would not receive their daily login bonus until they re-logged.
  • Fixed an issue where characters would auto-fire abilities after respawning.
  • Fixed an issue where players could not navigate to certain collections from the Champion screen.
  • Fixed an issue where certain gameplay options would reset upon logging in.
  • Autobuy should no longer reset after being turned off.
  • Fixed an issue where sounds would not play properly on survival maps.
  • Fixed an issue where loading images were not displayed properly.
  • Fixed an issue where the Nightbane Cassie skin could not be purchased properly.
  • Added the option to opt-in to receive emails from Hi-Rez.


  • Announcer packs
    Players are now able to purchase and equip custom announcer packs that will alter the in game announcements.
    Purchase in Store > Items. Equip from Account settings.

    • Rory
      • As part of reaching 1 million YouTube subscribers we’re selling this Announcer Pack for 1 Gold!
    • Bomb King
    • Evie
  • Activity Center
    • New tab added to the Home Panel that will show Notifications that include recent acquisitions and Daily Rewards. Future plans include event information.
  • Champion Screen will now sort from Newest Items then Highest Rarity.
  • New layout for customize selection in Match Lobby. Equip selections will be highlighted.
  • Can now equip customizations directly after purchasing.
  • Improved Controller vibration feel for reloads.


  • Fixed issue with new players not getting prompt for Region selection
  • Fixed a number of language issues with cards preventing them from being used at certain ranks.
  • Fixed an issue with chat where long text entries do not display
  • Fixed Report System to allow for more than 1 entry line.
  • Champion AI when using VGS now use the correct button callout.
  • Fixed localized languages showing incorrect and unlocalized text at Keybindings.
  • Projectiles no longer consider shields for remote proximity distance (ex. Drogoz fire spit exploding on shields from far away)
  • Fixed accuracy of projectiles on clients to closer match that on the server
  • Fixed Grumpy Bomb and Salvo’s bonus damage to shields not reducing the bleed over damage to health


  • Test Queue rotation
    • New map: Bend
  • Standing near enemy spawn room doors will now cause damage. Deployables on the enemy spawn doors will also be destroyed.
  • On Stone Keep, the payload now starts in the center the capture point, instead of off-center
  • Jaguar Falls endzone moved back by 16 units
  • Shooting Range
    • Added a second patrolling Pip bot.
    • Added a trigger circle to toggle the existence of the autofire Cassie bots. They are disabled by default.
  • Added push-success end of match cinematics to all siege maps
  • Moved Top Play location for Timber Mill


  • On Jaguar Falls, fixed a bug where the capture point was slightly off-center.
  • Fixed visual bug on Frog Isle where distant fog was disabled.
  • At the capture point on Fish Market, the tarps and second-floor crates are now symmetrical. The ropes no longer block weapons.


  • Buck
    • Buck Wild
      • Accessory: Buck Wild Bandanna
      • Body: Buck Wild
      • Voice Pack: Buck Wild
      • Emote: Showman
      • MVP: Gunshow


  • Evie
    • Star Glam
      • Accessory: Star Glam Shades
      • Body: Star Glam
      • Weapon: Star Glam Blaster


  • Kinessa
    • Nova Strike
      • The Nova Strike Bundle will no longer be available for Purchase. You will still be able to complete your quests.
  • Sha Lin
    • Vigilante
      • Accessory: Vigilante Mask
      • Body: Vigilante
      • Weapon: Vigilante Compound
      • Voice Pack: Vigilante
    • Guardian
      • Accessory: Guardian Visor
      • Body: Guardian


    • REKT Chest
      • CONTENTS
        • Androxus: REKT Hand Cannon
        • Barik: REKT Boom Stick
        • Buck: REKT Shotty
        • Cassie: REKT Impaler
        • Grover: REKT Hacker
        • Kinessa: REKT Long Gun
        • Sha Lin: REKT Great Bow
        • Tyra: REKT Carbine
        • Viktor: REKT War Rifle
        • Spray: GET REKT




  • Androxus
    • Reversal
      • Bug Fix
        • Shots will no longer pass through Reversal while walking backwards

  • Bomb King
    • Legendary Cards
      • Demolition
        • Fixed a bug where sometimes shields would not be fully destroyed.

  • Buck
    • Reduced Maximum Health from 3000 to 2800.

  • Drogoz
    • Rocket Launcher
      • This Weapon and its projectiles are now Lag compensated
    • Salvo
      • This Ability and its projectiles are now lag compensated
      • Bug Fix
        • Will no longer fail to fire the full amount of loaded rockets
        • Salvo no longer gets interrupted when mounting
        • Salvo animation bugs fixed (sometimes not playing last shot animation, sometimes not playing other animations from the subsequent shots.
    • Fire Spit
      • This ability is now lag Compensated
    • Cards
      • Spitfire
        • Fixed spitfire to stack if hitting multiple players with the same rocket (maybe other issues too… not sure of the behavior on live)
      • Fixed Drogoz booster refilling twice as much booster fuel as intended through cards.

  • Fernando
    • Shield
      • Bug Fix
        • Shots will no longer pass through Fernandos Shield while walking backwards

  • Inara
    • Impasse
      • Increased deploy range from 60 to 80.
      • Now knocks up enemies slightly when deployed underneath them.
    • Stone Spear
      • Now has gradual damage falloff.
    • Legendary Cards
      • Mother’s Grace
        • Now grants debuff immunity.

  • Maeve
    • Pounce
      • Fixed a bug where Pounce damage was not correctly being mitigated by Haven.

  • Makoa
    • Dredge Anchor
      • Cooldown increased from 9 to 11.
    • Ancient Rage
      • Makoa will now gain increased health after 0.3s instead of 0.5s.

  • Seris
    • Restore Soul
      • Cooldown decreased from 5s to 4s.
    • Convergence
      • Pull delay reduced from 1.5s to 0.5s.

  • Willo
    • General
      • Fixed Evie icon showing for Willo’s Title requirement.
    • Seedling
      • Added UI markers to the second wave of Seedlings.

  • Ying
    • Illusion
      • Time between Illusion heals increased from 1s to 1.2s.
    • Dimensional Link
      • Description corrected to no longer state that Dimensional link clears debuffs on use